Search found 30 matches
- Sat Nov 12, 2016 18:36
- Forum: General
- Topic: Card prints
- Replies: 12
- Views: 10877
Re: Card prints
Hey Peter, I have one suggestion, if you want it to be really fancy and have lot's of time at hand. There is a method for MtG proxys, where you use acetone to get the ink off of a foil card. Then you print it the card you want on self-adhesive foil and apply that to the blank card. A bunch of crap c...
- Sat Nov 12, 2016 18:21
- Forum: Dark Legion
- Topic: Nirvana Of the Undead + Undead Creature Type
- Replies: 4
- Views: 14277
Re: Nirvana Of the Undead + Undead Creature Type
Now my question is: is that intentional, to include all nonrevived creatures in the effect or should the city's effect actually reference undead creatures? eh, could you rephrase that, I'm not entirely sure what you mean. Don't worry, you answered my question already ;) But just to be clear, I want...
- Sat Nov 12, 2016 07:27
- Forum: Gaia
- Topic: Elvish Archer
- Replies: 3
- Views: 13220
Re: Elvish Archer
Well for MtG it's important enough to be defined by a rule (see rule 112.2c). Since I didn't notice one of the rules concepts to state anything different, I assumed it would be handled the same. And to be honest, it makes sense to use this typographical feature to distinguish the semantics of an eff...
- Fri Nov 11, 2016 19:49
- Forum: Dark Legion
- Topic: Nirvana Of the Undead + Undead Creature Type
- Replies: 4
- Views: 14277
Nirvana Of the Undead + Undead Creature Type
I've noticed that Nirvana of the Undead's second level revives all creatures apart from zombies. But there are some creatures of the type "undead" in the Uneasy Alliance deck. So if Ghoul for example dies I get a creature of the type "undead zombie". Now my question is: is that intentional, to inclu...
- Fri Nov 11, 2016 19:10
- Forum: Gaia
- Topic: Elvish Archer
- Replies: 3
- Views: 13220
Elvish Archer
I have a question about the intention of Elvish Archer's effect. Currently it reads: When I come into play gain two Victory Points. Other elfs in play gain "Ranged". These two sentences are written in one line, suggesting they are both part of the same effect. Yet I have the feeling the first part i...
- Mon Nov 07, 2016 17:01
- Forum: Gaia
- Topic: Nature's Outrage
- Replies: 7
- Views: 16444
Re: Nature's Outrage
Hey Nico, I understand the intention, I just want to point that stuff out so the cards get more and more towards their finished version, especially if they will get printed soon. While we're at it, another card I found problematic (this time as in I actually didn't fully understand the intent) was N...
- Mon Nov 07, 2016 11:17
- Forum: Rules
- Topic: (arc) Resource piles
- Replies: 3
- Views: 14788
Re: (arc) Resource piles
I can't really speak for ngeominne, but what I would expect is that it could be handled just the way the players agree on it. You are right, that removing them would save space, and maybe that could be suggested, if space is an issue. But if you keep them on the table in separate piles, you could al...
- Mon Nov 07, 2016 11:09
- Forum: Gaia
- Topic: Nature's Outrage
- Replies: 7
- Views: 16444
Re: Nature's Outrage
I just noticed something else about Nature's Outrage. Currently it reads All trees and flowers can attack this turn. But the rules about conflicting rules say If an effect forbids something, while another effect allows it, that something is forbidden. "No, not, can't" etc. always outweigh "can". So ...
- Sun Nov 06, 2016 18:00
- Forum: Gaia
- Topic: Elvish Ambush (or general design question)
- Replies: 2
- Views: 12759
Elvish Ambush (or general design question)
Hello. I have a design question, about something I just noticed on the card Elvish Ambush. It's effect deals "1 damage" and it uses the same symbol for as for power for the 1 (1 in the circle). Should the number symbols be used for every number, or is that a mistake, and should they be used only for...
- Sun Nov 06, 2016 10:57
- Forum: House of Nobles
- Topic: Deck for House of Nobles
- Replies: 6
- Views: 16210
Re: Deck for House of Nobles
Thanks again for the feedback. I finally found the time to put it all in the card database, and I also created a deck, which I called "Toll of Time". I implemented most of the suggested changes. I'm still not quite shure how to handle the Duelist, I think I have to experiment with different mechanic...