Type: Event
Choose a front. All your attacking units on that front are unblockable this turn. You must attack the chosen front with fewer or equal many units as the other front.
Secret path
- Ravenchild
- developer
- Posts:131
- Joined:Sat Sep 04, 2010 19:21
- Location:Germany
- TorbenBeta
- Posts:122
- Joined:Fri Aug 13, 2010 19:33
- Location:Germany Niedersachsen/Lower Saxony
Re: Secret path
What would you suggest for the cost? 2-3 G, would seem appropriate.
- Ravenchild
- developer
- Posts:131
- Joined:Sat Sep 04, 2010 19:21
- Location:Germany
Re: Secret path
This card's effect makes the attackers unblockable in the sense that the defending player can't declare blockers.
One weakness of MtG comes to my mind: There are several "wall"-creatures. All walls aren't able to block but that's about it. It would be cool if walls in Mtg could block any non-flying attacking creature even though a unit is not blockable.
I'm not sure if we should have real walls in WT.
I think this card is probably most appropriate for the red banner.
And while elves are peace-loving, they will answer any disturbance of their peace with the force of nature.
One weakness of MtG comes to my mind: There are several "wall"-creatures. All walls aren't able to block but that's about it. It would be cool if walls in Mtg could block any non-flying attacking creature even though a unit is not blockable.
I'm not sure if we should have real walls in WT.
I think this card is probably most appropriate for the red banner.
And while elves are peace-loving, they will answer any disturbance of their peace with the force of nature.