Equipment
Mud armor absorbs half of damage given to a creature wearing it (rounded down, so 1 attack is still "wounding", 3 -> 2, 5 -> 3 and so on). Mud armor is indestructible and cannot be picked off dead creature from battle field.
cost: 3 (?).
Mud Armor
I'm the filthy bastard you wish you never met.
- TorbenBeta
- Posts:122
- Joined:Fri Aug 13, 2010 19:33
- Location:Germany Niedersachsen/Lower Saxony
Re: Mud Armor
Isn't equipment indestructible in every case? As it only disappears when the wearer dies.
But the maths does not make sense to me. But I'm not that good in it so...
Half of the damage is absorbed: 3 would be 1.5 and not 2.5. But maybe I just don't understand.
Torben
But the maths does not make sense to me. But I'm not that good in it so...
Half of the damage is absorbed: 3 would be 1.5 and not 2.5. But maybe I just don't understand.
Torben
Re: Mud Armor
No, it isn't. There could be cards like "Destroy target Equipment", in which case it would be destroyed.TorbenBeta wrote:Isn't equipment indestructible in every case? As it only disappears when the wearer dies.
.But the maths does not make sense to me. But I'm not that good in it so...
Half of the damage is absorbed: 3 would be 1.5 and not 2.5
It says that you should round. The reason for doing that is what you give an example of here: Avoiding decimal numbers. They don't exist in the game, so math operations must always be rounded.
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- Posts:4
- Joined:Mon Nov 08, 2010 16:11
Re: Mud Armor
I think he just misread 2,5 as 2.5 in the quoted example.