Mud Armor

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Q_x
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Mud Armor

Post by Q_x » Tue Nov 16, 2010 09:19

Equipment
Mud armor absorbs half of damage given to a creature wearing it (rounded down, so 1 attack is still "wounding", 3 -> 2, 5 -> 3 and so on). Mud armor is indestructible and cannot be picked off dead creature from battle field.
cost: 3 (?).
I'm the filthy bastard you wish you never met.
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TorbenBeta
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Re: Mud Armor

Post by TorbenBeta » Tue Nov 16, 2010 13:28

Isn't equipment indestructible in every case? As it only disappears when the wearer dies.
But the maths does not make sense to me. But I'm not that good in it so...
Half of the damage is absorbed: 3 would be 1.5 and not 2.5. But maybe I just don't understand.
Torben
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snowdrop
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Re: Mud Armor

Post by snowdrop » Tue Nov 16, 2010 19:15

TorbenBeta wrote:Isn't equipment indestructible in every case? As it only disappears when the wearer dies.
No, it isn't. There could be cards like "Destroy target Equipment", in which case it would be destroyed.
But the maths does not make sense to me. But I'm not that good in it so...
Half of the damage is absorbed: 3 would be 1.5 and not 2.5
.

It says that you should round. The reason for doing that is what you give an example of here: Avoiding decimal numbers. They don't exist in the game, so math operations must always be rounded.
Simons Mith
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Re: Mud Armor

Post by Simons Mith » Tue Nov 16, 2010 19:21

I think he just misread 2,5 as 2.5 in the quoted example.
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