Search found 12 matches
- Thu May 19, 2016 20:47
- Forum: House of Nobles
- Topic: Resource idea for House of Nobles
- Replies: 8
- Views: 17751
Re: Resource idea for House of Nobles
Been giving this a bit more thought and i think the two best ways for this to work would be as gold recovery effect or gold swap effect to not loose tempo but also not gain much besides possibly a new card that can further the strategy you have for example the gold area could be treated as both a re...
- Sun May 15, 2016 21:18
- Forum: House of Nobles
- Topic: Resource idea for House of Nobles
- Replies: 8
- Views: 17751
Re: Resource idea for House of Nobles
Hmm I don't think I follow with the kingdom thing (haven't finished reading the ORC format rules)
- Sun May 15, 2016 18:40
- Forum: House of Nobles
- Topic: Resource idea for House of Nobles
- Replies: 8
- Views: 17751
Re: Resource idea for House of Nobles
The event card idea sounds like it would fit perfectly. It would also make it easier to transition between ARC and ORC formats. Hmm sorry didn't know it would clutter the zone haha. Well it could be that it flips a resource card and turns it into a token like it was suggested or it gets sent to the ...
- Sat May 14, 2016 18:11
- Forum: House of Nobles
- Topic: Resource idea for House of Nobles
- Replies: 8
- Views: 17751
Resource idea for House of Nobles
This is a small idea i had for this faction Idk where to post it so I will post it here. From reading the ORC rule set I had the idea of having the house of noble cards have a second effect if they are in the gold pool area the effect would be " Flip this card face up this card remains face up until...
- Sun May 08, 2016 04:32
- Forum: General
- Topic: public test
- Replies: 3
- Views: 4090
Re: public test
Thanks for informing me all i need to do is study the rules I was hoping to print some decks for testing with a friend too.
- Tue May 03, 2016 14:32
- Forum: General
- Topic: public test
- Replies: 3
- Views: 4090
public test
Code: Select all
split by snow
- Tue May 03, 2016 00:52
- Forum: General
- Topic: Progress on project's rebirth.
- Replies: 3
- Views: 3914
Re: Progress on project's rebirth.
Sorry for the dumb post I haven't been keeping up but what are the 3 rules mentioned in the OP?
- Sat Apr 23, 2016 05:07
- Forum: General
- Topic: Testing "new" region layout
- Replies: 11
- Views: 9651
Re: Testing "new" region layout
this looks like everything is backwards...
- Sun Apr 17, 2016 07:54
- Forum: Dark Legion
- Topic: Poison of the witch.
- Replies: 2
- Views: 12313
Re: Poison of the witch.
That is more or less the idea i had the play style i have for the shadow guild is mainly debuffing so that low cost minions like weak undead can beat over and form a strong board the only problem i have is balance.
- Thu Feb 11, 2016 08:46
- Forum: Dark Legion
- Topic: Poison of the witch.
- Replies: 2
- Views: 12313
Poison of the witch.
Poison of the witch.
cost 4
permanent (forgot the names of the card-types lol)
for each creature/unit w/e they are called on your side of the board
enemy creatures/unit lose -1/-1
cost 4
permanent (forgot the names of the card-types lol)
for each creature/unit w/e they are called on your side of the board
enemy creatures/unit lose -1/-1