Search found 13 matches

by verbalshadow
Fri Jul 20, 2012 22:31
Forum: Art
Topic: Text figures: Open font?
Replies: 3
Views: 7401

Re: Text figures: Open font?

One of my favorite fonts which inlcude text figures is with a doubt is 'Goudy Bookletter 1911' available from the league of movable type. http://www.theleagueofmoveabletype.com/ ... etter-1911
by verbalshadow
Sat Jul 14, 2012 20:26
Forum: Art
Topic: Shadowguild - Which loyalty symbol?
Replies: 3
Views: 6719

Re: Shadowguild - Which loyalty symbol?

I like the third one best.
by verbalshadow
Sat Jul 14, 2012 20:18
Forum: Art
Topic: Creature Templates: ATK/DEF colours?
Replies: 13
Views: 16613

Re: Creature Templates: ATK/DEF colours?

I think the best way to do this is to pick the two colors for atk and def. Then shift the color warmer or cooler as the template requires.
by verbalshadow
Sat May 26, 2012 23:26
Forum: General
Topic: Some thoughts on the Shadowguild
Replies: 17
Views: 13651

Re: Some thoughts on the Shadowguild

Sorry for the late entry. 

The Family. Originally formed at the height of the Empire by a nun, mage, and a scientist the most brilliant thinkers of their day. Together they searched for The Truth. 

During their heyday the were amoung the top charities the nobles of the empire donated to and the pe...
by verbalshadow
Tue Feb 14, 2012 07:47
Forum: Rules
Topic: Do we need equipment cards at all?
Replies: 9
Views: 6959

Re: Do we need equipment cards at all?

So from my point of view equipment, enchantments and artifacts (and maybe one or two more) can all be summed up into into one Super group of cards. Lets call them Enhancements or maybe better Modifiers. All Mod cards affect or have an effect on some other card or group of cards. Mod cards all have t...
by verbalshadow
Sat Oct 22, 2011 21:58
Forum: Rules
Topic: Resource system revsited (again)
Replies: 13
Views: 10210

Re: Resource system revsited (again)

In what ways is the current system lacking? Has is been confirmed through play testing? I think we are finding problems that don't exist and trying to fix them. We are allowing our imaginations to work not on known problems but on what ifs. Play testing is the solution to our problems. The delays an...
by verbalshadow
Sun Oct 16, 2011 17:41
Forum: Rules
Topic: Resource system revsited (again)
Replies: 13
Views: 10210

Re: Resource system revsited (again)

While trinity does sound like an interesting resource method I feel it fails on a few points. 1. Complexity not to the gameplay itself but for us the designers. Why have to balance 3 resources when you can easily express those costs in a single resource. Which could just be called Resources. 2. It w...
by verbalshadow
Fri Aug 12, 2011 05:30
Forum: Art
Topic: Changing mark symbol?
Replies: 12
Views: 12166

Re: Changing mark symbol?

the last set turned out to be ovals because i failed to press the right affect in inkscape.
So here is one with rounded rectangles I wanted to show you folks.

Image
by verbalshadow
Mon Aug 08, 2011 04:46
Forum: Art
Topic: Changing mark symbol?
Replies: 12
Views: 12166

Re: Changing mark symbol?

Some possible Mark icons. Posted for comment.

Image
by verbalshadow
Wed Jun 01, 2011 22:13
Forum: General
Topic: New template proposal
Replies: 9
Views: 5009

Re: New template proposal

My first concern is that each new faction design quickly become labor intensive. I'm going to go down the Q_x's card design and point of the issues I have with it. Border: This is much to pushed in it looks like we are using 6 mm, 3mm for each side. The maximum should be 4 mm, 2 mm on each side. For...