Search found 335 matches

by Q_x
Sat Jul 14, 2012 05:57
Forum: Art
Topic: Creature Templates: ATK/DEF colours?
Replies: 13
Views: 13613

Re: Creature Templates: ATK/DEF colours?

Consistency is my answer here. If you change all other things according to the faction, what's the reason to keep those unchanged? There is one more layer to this - those marks are quite naive with the colors they have, while the rest of card elements is rather smooth and subtle and not that redunda...
by Q_x
Tue Jun 05, 2012 06:25
Forum: Rules
Topic: Strenghtening & Deck cap
Replies: 6
Views: 4143

Re: Strenghtening & Deck cap

Well, I've proposed two simple solutions for two problems you've mentioned, Mattaiyah. For no cards to draw - no score change through whole round could finish the game. If one has strategy that takes too long to apply, it's not effective enough to win. If you're single turn late to win - you lose. F...
by Q_x
Mon Jun 04, 2012 20:33
Forum: Rules
Topic: Strenghtening & Deck cap
Replies: 6
Views: 4143

Re: Strenghtening & Deck cap

End of the cards in deck... I'm strongly against this type of endings, really. I understand the problem - the game has to end somehow, be summarized and the winner and the loser has to exist in the end. I'm against draws, I was under impression that draws are impossible here, or at least highly unli...
by Q_x
Mon Jun 04, 2012 17:37
Forum: Art
Topic: Recolouring Template: Red Banner
Replies: 49
Views: 33515

Re: Recolouring Template: Red Banner

I've said it all already. No objections regarding card frame. The banner itself needs some love, but I guess that's obvious. I personally liked most the vibrant orange-ish version, that's fourth, or second from the bottom. But that's only a personal preference, the only rational reason being it make...
by Q_x
Sat Jun 02, 2012 16:27
Forum: Rules
Topic: Strenghtening & Deck cap
Replies: 6
Views: 4143

Re: Strenghtening & Deck cap

Thumbs up for a deck size limit. What I see that may work against is it's limiting our tactic spectrum a bit - so there will be not much use of tactics and cards that let you draw some extra cards. "No" for lose condition. Not having any cards to draw is a penalty on it's own, big enough to lose the...
by Q_x
Mon May 28, 2012 20:41
Forum: General
Topic: Newsletter Ideas?
Replies: 12
Views: 7637

Re: Newsletter Ideas?

We post newsletters from time to time - so that they're never empty. Random is the answer here. Recent news, milestones reached, reminders, plans, thoughts - all goes in.
by Q_x
Sun May 20, 2012 05:52
Forum: Rules
Topic: terminology changes
Replies: 8
Views: 5012

Re: terminology changes

As for themed/functional wording topology, I don't mind, really. The problem is our docs will have the "transition layer" that should be at consistent depth. Why would we want to spell it out to the player who he "should" be? It's not a matter of spelling it out, it's a matter of design choices that...
by Q_x
Fri May 18, 2012 17:03
Forum: Art
Topic: Recolouring Template: Red Banner
Replies: 49
Views: 33515

Re: Recolouring Template: Red Banner

Put more - not quite. You can remove some items though. If anything would move in the template - you'll see it. It will stink a lot. There's nothing missing in any templates but my latest "invention" - B The templates need no "cleaning up" - as a part of my job they've been swept clean to start with...
by Q_x
Fri May 18, 2012 16:45
Forum: Rules
Topic: terminology changes
Replies: 8
Views: 5012

Re: terminology changes

It's a bit off topic, but maybe it's important... I quite can't see where the abstraction begins. Table, cards, dice. Deck of cards, table zones. Drawing cards, playing event cards, zone functions and so on. "Top row" or "attacking front", "marked cards" or "defenders"? For me, it's not quite a matt...
by Q_x
Fri May 18, 2012 14:53
Forum: Rules
Topic: terminology changes
Replies: 8
Views: 5012

Re: terminology changes

Quests be renamed to tasks, endeavours, or challenges, I see no problems here.

Also, if to theme names or not, I want to remind you, snowdrop, we have creature cards rather than units, due to the reason.