Search found 101 matches

by aspidites
Mon Nov 26, 2012 05:59
Forum: Presentation
Topic: Hello there
Replies: 3
Views: 5635

Re: Hello there

Welcome, cnelsonsic! ViCE development is slow moving (read glacial), but feel free to contribute in whatever way you see fit. Project Page: http://github.com/aspidites/ViCE Issue Tracker: http://github.com/aspidites/ViCE/issues Documentation: aspidites.github.com/ViCE The documentation is your best ...
by aspidites
Tue Sep 18, 2012 18:15
Forum: Presentation
Topic: Hello
Replies: 4
Views: 6249

Re: Hello

Gaspard... wolf avatar. parpg?
by aspidites
Thu Aug 16, 2012 17:56
Forum: General
Topic: My Public "Crazy Experiment" Dropbox
Replies: 8
Views: 4443

Re: My Public "Crazy Experiment" Dropbox

Given all your rants about micromanagement, i KNOW that card's a joke, lol. Anyways, the link to the LDD was wrong:

http://wtactics.org/wiki/index.php?titl ... _%28ORC%29
by aspidites
Sun Aug 12, 2012 18:42
Forum: General
Topic: Not Really Lore, But...
Replies: 7
Views: 4237

Re: Not Really Lore, But...

I hate nested quotes so forgive me if this is too ambiguous, Mattaiyah. @POV: Given a lack of precedence for POV's in WTactics, how can you really say with this is supposed to be? Funny you mention the soapbox, I imagined a guy giving his last words before execution, or rambling at a bar table with ...
by aspidites
Sun Aug 12, 2012 17:04
Forum: General
Topic: My Public "Crazy Experiment" Dropbox
Replies: 8
Views: 4443

Re: My Public "Crazy Experiment" Dropbox

Couple of things in general, but nothing card specific: * The more I see them, the less fond I am of drop-caps. They look decent enough when cards are worded carefully, but seem to detract from any other formatting (eg highlighted keywords) that might be found in the card text. I think there was som...
by aspidites
Sun Aug 12, 2012 16:43
Forum: General
Topic: Not Really Lore, But...
Replies: 7
Views: 4237

Re: Not Really Lore, But...

I had a really long post and lost it some how. I'm too lazy to recall what was written, so I'll just leave it to this: @Mudskipper: Thanks. I agree with snowdrop about not perceiving one's self as evil. Also remember that this is unfinished work (and highly unpolished, inconsistent, and displays flo...
by aspidites
Sat Aug 11, 2012 14:38
Forum: General
Topic: Not Really Lore, But...
Replies: 7
Views: 4237

Not Really Lore, But...

Sent to snowdrop, got no reply. Here for public for consumption, public ridicule, and to preserve the record: I wrote this a second ago for kicks, with two goals: Try to see what it might feel like to be inside the head of a member of the Shadow Guild Gain an appreciation for why its so difficult to...
by aspidites
Wed Aug 01, 2012 00:22
Forum: Rules
Topic: Card wording: Card referencing itself?
Replies: 5
Views: 4057

Re: Card wording: Card referencing itself?

I'd say that the last type present should be used. Rationale: * I can't say first for the reason you already showed * I could say first non-adjective type, but aside from being cumbersome to say, it forces players to have to scan from left to right until such an occurrence is found. While consistent...
by aspidites
Mon Jul 30, 2012 05:20
Forum: Rules
Topic: Card wording: Card referencing itself?
Replies: 5
Views: 4057

Re: Card wording: Card referencing itself?

@Ravenchild: yours is rather similar to mine (or rather, it addresses the issue from the same point of view), but cleaner. I like it. Honestly, if a card's name is only stated once in the affect text, I don't see much of a problem. An expansion of the "this card" idea might be to make card types pro...
by aspidites
Sun Jul 29, 2012 18:42
Forum: Rules
Topic: Card wording: Card referencing itself?
Replies: 5
Views: 4057

Re: Card wording: Card referencing itself?

As long as you can reveal a Ghost card in you hand or the top card of your
discard pile is a creature, Spectre Madji cannot be dealt combat damage.

I'm not saying that this wording is perfect, but I think it's concise and minimizes the repetition of the card name.