Search found 96 matches
- Thu Apr 28, 2016 17:47
- Forum: House of Nobles
- Topic: Human Shield
- Replies: 6
- Views: 17160
Re: Human Shield
How about this: After 3 turns it "dies", which means it is discarded.
- Tue Apr 26, 2016 18:13
- Forum: Presentation
- Topic: misc. rules questions & resources
- Replies: 5
- Views: 18308
Re: Introduction saart
When it comes to design, do you mean graphical design of cards or rather game-design (rules)? And resource managment: Do you mean in-game gold? Or cooperation and coordination of contributers and contributions? And colored resources instead of factions: No! Not with me! I don't want to help building...
- Mon Apr 25, 2016 19:15
- Forum: Presentation
- Topic: Introduction saart
- Replies: 4
- Views: 20084
Re: Introduction saart
Welcome to this project, saart!
I think this is a good way to save money because you don't have to buy lots of cards.
I think this is a good way to save money because you don't have to buy lots of cards.
- Mon Apr 25, 2016 17:48
- Forum: Presentation
- Topic: Introduction: James J. Angel
- Replies: 5
- Views: 17955
Re: Introduction: James J. Angel
With that said, stick me on a task! I thought: Maybe you don't know where to start or which job to choose. (But maybe you know. Then forget this here.) So here it goes: 1.) First you should make yourself familiar with a ruleset or all three of them if you like. (The philosophy and background story ...
- Mon Apr 25, 2016 13:33
- Forum: Presentation
- Topic: Introduction: James J. Angel
- Replies: 5
- Views: 17955
Re: Introduction: James J. Angel
Yes, that was the word I was missing. Faction templates.snowdrop wrote: I didn't follow what you meant with "frames"... as in card templates?
- Sun Apr 24, 2016 17:52
- Forum: Presentation
- Topic: Introduction: James J. Angel
- Replies: 5
- Views: 17955
Re: Introduction: James J. Angel
Hello! Despite the fact that I am here since years ago, I am only a newb. Because it's hard to read all old postings, I give an rough overview of the current status: - We have a raw beta version of a deck. (Including graphics) - We have 3 rulesets (You decide which you prefer). ORC, ARC and VSR, (OR...
- Sun Apr 24, 2016 17:20
- Forum: General
- Topic: Testing "new" region layout
- Replies: 11
- Views: 9707
Re: Testing "new" region layout
@Snowdrop:
I'm not sure, but perhaps the cost of Forest II and III should be X?
I'm not sure, but perhaps the cost of Forest II and III should be X?
- Sat Apr 23, 2016 17:17
- Forum: General
- Topic: Early early sneak preview of a first deck
- Replies: 3
- Views: 4298
Re: Early early sneak preview of a first deck
The Imp Union Leader: Why not giving +2/+2 bonus? I am not sure but I think the word "Warg" is copyrighted by Tolkien. Knitter's Foul Imp is nasty (which is good) :) But I like all cards very much. I only don't like that it is a two faction deck. Some cards may be too powerful. For example Training ...
- Wed Apr 20, 2016 16:23
- Forum: Rules
- Topic: New rule concept: [VSR] Very Simple Rules
- Replies: 16
- Views: 34306
Re: New rule concept: [VSR] Very Simple Rules
As for the shaman, well, you still have to attack it somehow to get rid of him ...he can't just disappear from itself, right? But when the number of front creatures is reduced, the number of background creatures adapt. So they dissappear. But maybe it's a bit awkward if the creature just dissappear...
- Wed Apr 20, 2016 13:30
- Forum: Rules
- Topic: New rule concept: [VSR] Very Simple Rules
- Replies: 16
- Views: 34306
Re: New rule concept: [VSR] Very Simple Rules
1.) > We don't need placeholders in the buildings area. Or? Well, without placeholder buildings, you would start "dead" ...isn't it a bit troublesome? ;) We could start with a city placed in the building area at the game start. Or maybe 4 of them. ----------------------------------------------------...