Search found 132 matches
- Fri Jan 08, 2016 17:45
- Forum: General
- Topic: ViCE is dead
- Replies: 2
- Views: 4881
Re: ViCE is dead
Wow, that's unfortunate to hear. Negativity can be really harmful. Nevertheless, for my own part I like to thank you for your efforts because I appreciate them. Relying on a non-free (in both senses of the word) software to play this game over the internet is a show-stopper and ViCE would have been ...
- Wed Dec 23, 2015 10:16
- Forum: General
- Topic: What's the status of this project?
- Replies: 14
- Views: 16486
Re: What's the status of this project?
Please keep in mind that I haven't really looked into ViCE yet. I just want to share some hopefully helpful comments. I might be very mistaken about what I write, because you have certainly put much more thought into ViCE than I did. But here we go: ViCE is at a standstill. There is a minimal workin...
- Tue Dec 22, 2015 16:02
- Forum: General
- Topic: What's the status of this project?
- Replies: 14
- Views: 16486
Re: What's the status of this project?
Thanks for the update. Yes, realistic goals... I know exactly what you are talking about :lol: Dammit, now I feel nostalgic. What is the current state of ViCE? Does it work to some extend? Regarding art: Placeholders are probably not a bad idea. Of course we could always do it more professionally, b...
- Sun Dec 20, 2015 20:05
- Forum: General
- Topic: What's the status of this project?
- Replies: 14
- Views: 16486
Re: What's the status of this project?
Wow... I did not know about tabletop simulator before. Seems very versatile. Did someone already try a game of WTactics with it?
- Sat Dec 19, 2015 07:32
- Forum: General
- Topic: What's the status of this project?
- Replies: 14
- Views: 16486
Re: What's the status of this project?
Well, what kind of code is needed?
- Sun Oct 18, 2015 17:58
- Forum: General
- Topic: What's the status of this project?
- Replies: 14
- Views: 16486
Re: What's the status of this project?
Sometimes my memory nudges me that there is this project that I haven't looked at for quite some time...
Which now makes me wonder: What is currently needed to bring this project back to live besides people writing stuff in the forum?
Which now makes me wonder: What is currently needed to bring this project back to live besides people writing stuff in the forum?
- Wed Oct 15, 2014 20:03
- Forum: General
- Topic: Are we dead yet?
- Replies: 8
- Views: 9799
Re: Are we dead yet?
The only thing that will ever make people more intersted in the project is when we actually have something playtestable released. What is the current status? Do we have a "main" ruleset that is heading towards finalization? The ORC wiki page doesn't say anything new. I haven't forgotten about you g...
- Sun Jul 29, 2012 18:58
- Forum: Rules
- Topic: Card wording: Card referencing itself?
- Replies: 5
- Views: 7342
Re: Card wording: Card referencing itself?
Formulation proposals in quote-tags: Spectre is immune to combat damage if your top deck card is a unit or if you can reveal a ghost in your hand. So I don't talk about the event of taking damage, just about the fact that he's immune to combat damage. But that doesn't answer the original question. S...
- Sun Feb 12, 2012 17:59
- Forum: Rules
- Topic: Do we need equipment cards at all?
- Replies: 9
- Views: 9833
Re: Do we need equipment cards at all?
"Equipment" is a rather broad term. But one thing comes to my mind that could make equipments special: Durability. The simplest case is armor. Let's say you have a +0/5 armor. If the carrier suffers from 5 or more damage, the armor is destroyed (partial damage to the armor is forgotten at the end of...
- Tue Dec 20, 2011 11:08
- Forum: Abilities
- Topic: General direction
- Replies: 5
- Views: 15007
Re: General direction
What are your intentions with these "rules"? Is this only about balancing or are there other reasons to restrict abilities that way?