It's been a while since...
I promised to post those.
Some ideas for RB abilities
Helping Hand: [m] to add +2/0 to an ally creature
Battle Heart: [m] this card joins to an ongoing battle
Agility: you may unmark this card at the end of your turn
Comrade!: while playing this card, you can play another creature for 1/2 of it's cost (rounded up)
Suggest and discuss creature and faction abilities.
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I'm the filthy bastard you wish you never met.