Some Empire card suggestions
Posted: Sun Mar 27, 2016 22:26
I don't yet have an understanding what is a medium stat value like ATK, DEF, Cost.
So I post without values what I think would fit into Empire faction.
I mix Roman and Holy Roman Empire. If that is not good, then let's simply not use the inapropiate cards. Only Centurio is of Roman Empire, so far.
(Here I ignore if the card is not to be used in the start simplified rules.)
All effects mentioned are at card owner's cards of course. (Except last one.)
Footsoldier: Weak but armoured soldier
Centurio: Experienced soldier, can make critical attacks and has high DEF
Knight: Highly armoured, slow
Paladin: Like knight but with divine power
Champion/Hero: Adds to ATK and moral of the co-fighters
Sword of Justice:
Warhorse: Immune to fear/moral effects/spells
Dwarven Mercennary: Hight ATK, armour, endurance, speed
Halberd Bearer: Can effectively fight off horse riders and swords (including two-hand) wielders
Blessed Lance: Extra ATK and/or damage when used by a (horse/wolf/etc.) rider against a rider
Priest of Justiousness: Buffs HP and moral
Emperor's Crown: Co-fighters get each +1 ATK for one turn, rechargable
Emperor's Cepter: Fighters speed increasing
Catapult: High damage, needs X turns to "charge" it
Courtier: Makes weapons cheaper, increases moral?, adds moral and ATK to highest card in play
Silence the Enemies Weakens all enemy cards a tiny bit (probably ATK).
So I post without values what I think would fit into Empire faction.
I mix Roman and Holy Roman Empire. If that is not good, then let's simply not use the inapropiate cards. Only Centurio is of Roman Empire, so far.
(Here I ignore if the card is not to be used in the start simplified rules.)
All effects mentioned are at card owner's cards of course. (Except last one.)
Footsoldier: Weak but armoured soldier
Centurio: Experienced soldier, can make critical attacks and has high DEF
Knight: Highly armoured, slow
Paladin: Like knight but with divine power
Champion/Hero: Adds to ATK and moral of the co-fighters
Sword of Justice:
Warhorse: Immune to fear/moral effects/spells
Dwarven Mercennary: Hight ATK, armour, endurance, speed
Halberd Bearer: Can effectively fight off horse riders and swords (including two-hand) wielders
Blessed Lance: Extra ATK and/or damage when used by a (horse/wolf/etc.) rider against a rider
Priest of Justiousness: Buffs HP and moral
Emperor's Crown: Co-fighters get each +1 ATK for one turn, rechargable
Emperor's Cepter: Fighters speed increasing
Catapult: High damage, needs X turns to "charge" it
Courtier: Makes weapons cheaper, increases moral?, adds moral and ATK to highest card in play
Silence the Enemies Weakens all enemy cards a tiny bit (probably ATK).