I like the graphics I have seen so far. (Yes, I know they are work in progress.)
They are even better than Magic which has the most beautiful cards until now.
Do you already have a back design (I mean the cards' backs)?
Nice graphics
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Legal: Only post art that is legally yours. By posting you agree that the material you post may be licensed by WTactics using the GPL2 or later license(s) and/or be re-licensed by us to other open source licenses as explained here. Critics: Are welcome, but no artist will revise his/her work, no matter how correct the critics are. Notice that this is an economical issue.
Kind regards and happy coding
Re: Nice graphics
We have this as a card back : https://www.dropbox.com/s/82fj29j6j9dvsox/back.png?dl=0
Unfortunately, it's just the same as a creature card with the Wesnoth logo on it. I'll get to making something better eventually.
Unfortunately, it's just the same as a creature card with the Wesnoth logo on it. I'll get to making something better eventually.
Re: Nice graphics
I'm fine with the card backside as it is, but agree we could have something more creative. What I like with the current one is that it's pretty "clean" and minimal, which happens to correspond to my personal taste but it also gives a more "mature" impression of the game compared to some very cluttered backs on ccg:s out there.
A part of me would even want to "allow" players to use whatever card backs that they feel like as long as they're all identical and not used to cheat. A related question, and the only one I can think of that matters(?), is how important (or not) the card back is in order to promote a game and have the function as "commercial" for it, contributing to it's brand.
It isn't a huge issue I think, even if we would offer a couple of card backs to people, but that said, I imagine that the card backs should indeed the game style and the intentions of the project.
A part of me would even want to "allow" players to use whatever card backs that they feel like as long as they're all identical and not used to cheat. A related question, and the only one I can think of that matters(?), is how important (or not) the card back is in order to promote a game and have the function as "commercial" for it, contributing to it's brand.
It isn't a huge issue I think, even if we would offer a couple of card backs to people, but that said, I imagine that the card backs should indeed the game style and the intentions of the project.