Type: Rule
Whenever a unit destroys another unit in Battle in a one-on-one fight, the unit's reward ability is activated.
Examples:
Reward: Gain 1 gold (take the top card from your card stack as a new ressource card)
Reward: this turn: +1/+1 (unit gets +1/+1 until end of turn
Reward: Draw a card
Reward: Prevent 2 damage to another unit
Reward: Unmark a unit
...
Ability: Reward
- Ravenchild
- developer
- Posts:131
- Joined:Sat Sep 04, 2010 19:21
- Location:Germany
Re: Ability: Reward
I like this idea, though I would imagine that it might be mostly common in the House of Nobles cards.