Lista de habilidades

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Revision as of 04:02, 29 June 2023 by HappyMilk (talk | contribs) (Fixed heading hierarchy of Ataque Doble.)
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Lista de habilidades de Arcmage

A

Ataque Doble

Ataque Doble - Inflijo tanto daño por Primer Impacto como daño de combate regular.

C

Carga

Carga H N - Cuando ataco junto a otras criaturas con Carga, obtengo +N/+0 y gano H.

p.ej. Carga Invadir 2 - Cuando ataco junto a otras criaturas con Carga, obtengo +2/+0 y gano Invadir.

D

Desafío

Desafío - Todo el daño que inflija mientras defienda una ciudad se añade a su fuerza defensiva.

Descuento T

Descuento T - Cuesto un recurso menos por cada T que controles.

p.ej. Descuento Simio - Cuesto un recurso menos por cada Simio que controles.

Devotx

Devotx - Mi devoción hacia la ciudad cuenta el doble.

E

Evolucionar

Evolucionar T N - Cuando muera, pon unx T con un costo de lanzamiento de N o menos de tu mano a tu ejército, marcadx.

e.g. Evolucionar Naga 4 - Cuando muera, pon una Naga con un costo de lanzamiento de 4 o menos de tu mano a tu ejército, marcada.

F

Fatiga

Fatiga - Entro en juego marcadx.

Flying

Flying - Only creatures with flying and ranged can defend against me.

Freeze

Freeze - I cannot mark, unmark, move, attack or defend.

G

Grito de Batalla

Grito de Batalla de H N - Cuando ataco, las otras criaturas con H obtienen +N/+0.

p.ej. Grito de Batalla de Milicia 1 - Cuando ataco, las otras criaturas con Milicia obtienen +1/+0.

Guardaespaldas

Guardaespaldas N - En cada turno, puedo desviar hasta N de daño dirigido a la criatura objetivo que controle y en su lugar redirigirlo hacia mí.

H

Hidden

Hidden - Hidden creatures are placed back side up and are no longer in play. (Other cards may hide or unhide a creature.)

Homesick

Homesick - At the start of my controller's turn, if a I am not in a city of the same faction, I lose one loyalty mark; otherwise, I gains one. I cannot gain more than my original number and I dies when I have none left.

I

Incentive

Incentive x - I cannot attack unless you pay x resources.

Indestructible

Indestructible - If I would be sent to the graveyard from play, instead I remain in play.

Infiltrate

Infiltrate - I can move into opponents' cities.

Invadir

Invadir - El exceso de daño sin bloquear que inflijo se transfiere a la ciudad atacada.

M

Magulladorx

Magulladorx - A las criaturas les inflijo daño en la forma de contadores −1/−1.

Milicia

Milicia - La milicia puede atacar a una segunda ciudad alternativa.

Mortal

Mortal - Las criaturas a las que les inflija daño en combate son destruidas, independientemente de su fuerza defensiva.

N

Necromancer

Necromancer - When a creature I have dealt damage to this turn dies, put a +1/+1 Undead Skeleton token into your army marked.

P

Pack

Pack - While attacking, you may combine me with other creatures into a single creature. (Packed creatures lose their other abilities during combat.)

Peaceful

Peaceful - I cannot attack.

Plunder

Plunder - Damage I deal while attacking is added to target city's defense strength.

Pioneer

Pioneer - While I'm in your hand, put me in any new city you build.

Potenciar

Potenciar - Cuando sea lanzadx, paga x recursos adicionales para agregarme x contadores +1/+1.

Primer Impacto

Primer Impacto - En combate, yo inflijo daño primero. La criatura oponente solo contraatacará si sobrevive.

Produce

Produce x <faction> resources - Produces x amount of resources for the specified faction.

R

Rabies

Rabies - Creatures with rabies must attack each turn if able. Any creature damaged by a creature with rabies gains rabies. At the end of a player's turn, they must sacrifice all creatures with rabies.

Ranged

Ranged - I can defend against creatures with flying.

Recycle

Recycle - Convert me into a marked resource when I'm put in the graveyard.

S

Salvage

Salvage x - You may pay x resources to return me to your hand from the graveyard.

Sanctuary

Sanctuary - I can't be the target of spells or abilities from opponents.

Sand Copy

Sand Copy - I am a copy of an other card and have the Sand Copy type next to my other types. When the original card is destroyed, I am destroyed as well.

Sudden

Sudden - I can be played directly into your army.

Switch

Switch - Sacrifice me and put 'card X' from your deck in my place. Shuffle your deck.

T

Travel

Travel - I'm not marked for moving.

Taunt

Taunt - When I attack, you may have an opponent's creature unmark and defend against me if it is able to.

U

Unearth X

Unearth x - When I am converted into a resource card, reveal me and put x unearth counters on me. Remove one at the end of each turn and put me into your army when you remove the last counter.

Unique

Unique - No player cannot control more than one of this unit at any time.

V

Venganza Sanguínea

Venganza Sanguínea - Entro en juego con x contadores +1/+0, en donde x equivale al daño infligido durante el turno anterior por la criatura opuesta objetivo.

Veteran

Veteran - I am not marked for attacking.

W

Water Tempest

Water Tempest - While attacking I gain +1/+1 for each House of Nobles resource card the defending player controls.

Arcmage Derived Abilities List

Some creature types have derived abilities, those abilities are applied as if they have the corresponding keyword.

L

Legend

Legend - No player cannot control more than one of this unit at any time.

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